AI Insights · Timothy · July 2022
Top 5 Bubble Shooter Games on iOS in Italy: Q2 2022 Performance
Discover the performance trends of the top 5 bubble shooter games on iOS in Italy during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 bubble shooter games on iOS in Italy showed varied performance trends in terms of downloads, revenue, and active users. Below, we delve into the specifics for each app based on data from Sensor Tower.
Dinosaurs Bubble Shooter from Sonat Joint Stock Company saw a mixed performance. Weekly downloads fluctuated throughout the quarter, with a notable decrease from 2.7K in late April to about 1.5K by the end of June. Weekly active users followed a similar trend, peaking at around 8.8K in early May before gradually dropping to approximately 7.5K by the end of the quarter.
Ilyon Dynamics Ltd.'s Bubble Shooter: Pop & Blast experienced more stable trends. Weekly revenue peaked at $2.5K in late March and again in late April, while weekly downloads hovered around the 1K mark, with a slight increase to 1.7K in mid-May. Weekly active users showed a slight decline from 16.3K in late March to 15.3K by the end of June.
Bubble Fruit Pop Shooter Mania had a notable spike in weekly downloads, reaching 3.7K in early June before dropping to 1.4K by the end of the month. Weekly active users mirrored this trend, peaking at 7.3K in mid-June and then slightly decreasing to 6.9K by the end of the quarter.
Bubble Witch 3 Saga by King demonstrated consistent performance in weekly revenue, maintaining around $2.5K throughout the quarter. Weekly downloads saw a significant increase from 720 in mid-May to 2.6K by the end of the month, then stabilizing around 600. Weekly active users surged to 20.7K in late May but dropped to 14.7K by the end of June.
Finally, Bubble Rainbow - Shoot & Pop from Blackout Lab SL showed substantial fluctuations. Weekly downloads peaked at 3.2K in early May and then declined to around 700 by the end of June. Weekly active users increased from 1.6K in late March to 5K in mid-May before dropping to approximately 3.2K by the end of the quarter. Revenue remained minimal throughout the period, averaging around $20 per week.
For more detailed insights and data, visit Sensor Tower.